Like most of the gaming world, I completely overlooked the original Darksiders when it released in 2010, playing through it only after my girlfriend ran across a $10 copy and said “Hey, this looks like something you’d like”. That ended up being something of an understatement. The game centered around War, one of the Four Horsemen of the Apocalypse, being stripped of his powers and wrongfully accused of bringing about the end of mankind. The play mechanics borrowed liberally from such diverse sources as the Zelda franchise and Portal, and what should have been a poor hodgepodge of clashing elements, or at best a mid-card God of War clone, ended up being one of my favorite games of this console cycle. So when a sequel was announced despite the original’s middling sales performance, I (along with a substantially greater number of other gamers this time around) was incredibly excited.